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The NativeScript blog is your source for timely and interesting news about NativeScript. If you would like to guest post on our blog, please tweet us @NativeScript.

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  • Mobile app Best Practices - use Font instead of Image to show an icon

    With the latest release of NativeScript you can use the huge amount of icon fonts available on the web inside your native mobile application. This works cross-platform, for both iOS and Android and is as simple as placing the font in the “app/fonts” folder and declaring the icon you want to use in the UI. The NativeScript framework is doing its magic behind the scenes so you don’t need to worry on which OS you run. This is just one those things that make your life easier and is helping you to reuse your existing skills/resources. (using CSS, native libraries, JavaScript code and AngularJS skills are the other things that we make available in NativeScript). So why is this a big deal and why it is a best practice to use a font instead of an image file to display an icon?

  • Monetize your NativeScript apps with AdMob (part 1 - iOS)

    The whole world goes mobile, so are the software trends. But what’s the reason to create a mobile app after all? Well, surely, when things get serious, after the “it’s just for tests and fun” phase, it’s all about the money. You can create an app for the employees of your company or for the employees of somebody else (B2E, B2B). In this case your company benefits directly from the services you provide to its employees, or you take a commission for the app you create. But if your customers are the end-users (B2C) or if you create an app for a business customer (B2B) that will sell it to the masses, then you should surely be aware of the different app monetization methods where two of the main ones are in-app purchases and mobile ads. Today, we will talk about mobile ads and how you can enable them in your NativeScript application using the Google AdMob service and SDKs. This article will focus on iOS and in the next part we will cover the Android platform.

  • Six major additions in NativeScript 1.5 release to skyrocket your developer experience

    1.5 is a special release for NativeScript as it marks a major milestone - providing NativeScript developers with the tools to make them a lot more productive. There are several major and important features added in this release that will skyrocket your developer experience.

  • 1.4 Release Webinar Recording

    If you weren’t able to join us for our 1.4 release webinar, the video is now available on YouTube. The webinar includes demos of the latest features of our 1.3 and 1.4 releases, including animations, UI for NativeScript updates, Angular 2.0 support, and a whole lot more.

  • Telerik UI for NativeScript Preview 2 is here: introducing RadListView

    A new component joins the Telerik UI for NativeScript party: welcome RadListView and its powerful set of features directly coming from the native Telerik UI for iOS and Telerik UI for Android counterparts.

  • NativeScript 1.4 announcement

    NativeScript 1.4 is here. Please read the upgrade instructions.

    What sets this release apart from the previous ones is that it reflects more than ever the way we think about the product. Once we deliver a certain set of functionality, we focus on perfecting the existing framework. You will not see new features baked into the latest version. Instead we polished many functionalities in response to users feedback. This is the result of working with a lot of developers and helping them deliver apps to their clients. Listening and responding to real developer feedback was always a core value for Telerik as a company and I’m sure you will be happy to work with this latest version of NativeScript. NativeScript is now more stable, more polished and battle tested framework. You can use NativeScript 1.4 in your production environment for building applications.

  • Using NativeScript Animations

    Animations were the single most requested feature in our idea portal, so I think it's safe to say that animations landing in our 1.3 release was kind of a big deal. Now that animations are here, let's look at how to use NativeScript's new animation APIs, and how to create some practical effects you can add to your apps.

  • New! Hot! NativeScript!

    There is so much new content around NativeScript that we wanted to do a round-up of everything that's new and hot in the community. Take a look!

  • Running the NativeScript Runtime for iOS on Apple TV

    Last week, amongst many new things, Apple announced an update to the Apple TV. It now runs on a new operating system named tvOS and includes an app store allowing third-party apps. These apps can be developed using many frameworks and concepts quite similar to iOS ones (Foundation, UIKit and CoreGraphics), but also some new APIs like TVServices.

    We were eager to find out if it was possible to run NativeScript on this new platform.

  • NativeScript 1.3 release is live

    NativeScript 1.3 is now officially available for download! If you have an app using 1.2 or an older version please read the upgrade instructions.

    With this release we added more stability, more speed and several major features to NativeScript. NativeScript framework is now more mature and we are sure that NativeScript is your best bet for your mobile strategy. To be inline with the latest announcements from Apple,we do also support tvOS, and we would like to thank the Apple team for including all the tech we needed as a part of tvOS! A blog post is coming next week on the #tvOS topic.

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